|
|
@ -44,11 +44,8 @@ function car:update() |
|
|
|
end |
|
|
|
if btn(⬅️) then self.x=self.x-1 end |
|
|
|
if btn(➡️) then self.x=self.x+1 end |
|
|
|
if btn(⬅️) or btn(➡️) then |
|
|
|
sfx(1,10,-1,0,5) |
|
|
|
else |
|
|
|
sfx(1,8,-1,0,5) |
|
|
|
end |
|
|
|
sfx(-1) |
|
|
|
sfx(self.speed) |
|
|
|
end |
|
|
|
|
|
|
|
function car:draw() |
|
|
@ -57,7 +54,6 @@ function car:draw() |
|
|
|
tick=self.game.t\(2^(4-self.speed))%4 |
|
|
|
end |
|
|
|
palt(0x0100) |
|
|
|
printh(1+tick*2) |
|
|
|
spr(1+tick*2,self.x,self.y,2,2) |
|
|
|
print("speed:"..car.speed,5,5,5) |
|
|
|
end |
|
|
@ -123,7 +119,6 @@ function road:draw() |
|
|
|
else |
|
|
|
end |
|
|
|
else |
|
|
|
printh("y:"..y.." self:"..self[y+1]) |
|
|
|
if x<self[y+1] then |
|
|
|
sprite=49 |
|
|
|
elseif x==self[y+1] then |
|
|
@ -317,3 +312,9 @@ __label__ |
|
|
|
82228222828282228888822282228222828882228882822288888888888888888888888888888888888888888882822288828288822282228882822288822288 |
|
|
|
88888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888 |
|
|
|
|
|
|
|
__sfx__ |
|
|
|
0001000c0105003050040500405004050010500005000050020500005000050000500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 |
|
|
|
0001000c0405004050030500205003050040500605007050060500405006050060500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 |
|
|
|
0001000c0505005050080500805006050070500a0500a050080500705009050090500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 |
|
|
|
0001000c0a0500b0500905007050090500b0500a050080500a0500b050090500c0500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 |
|
|
|
0101000c0d0500c0500b0500b0500c0500d0500a0500a0500d0500c0500b0500b0500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 |
|
|
|