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Fix an issue where the player was not diplayed on death or win screen

master
djib 1 year ago
parent
commit
a552251cf9
  1. 2
      pyras.p8

2
pyras.p8

@ -168,7 +168,7 @@ end
function drawgame()
cls()
drawbg()
if(game.state==1)drawguy()
if(game.state>=1)drawguy()
drawandeatpyras()
if game.state==0 then
rect(46,46,80,80,7)

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